Node.js API wrapper

Clash Royale.js

A small CommonJS Node.js package for requesting player and clan information from the Clash Royale API.

Original code illustration showing the CommonJS package login and player lookup pattern.
A documented usage pattern, redrawn as an original code illustration.

Overview

Clash Royale.js is an early Node.js wrapper for the official Clash Royale API. Its public repository describes player and clan data, and documents a login step followed by a player lookup through a small CommonJS interface.

What it does

  • The package is published as clashroyale.js and is intended to give Node.js applications access to Clash Royale API data.
  • The repository describes player and clan information; its usage example demonstrates a player lookup by tag.
  • The documented usage authenticates the client before making API requests.

Engineering notes

  • The README demonstrates a require()-based setup and a login step that supplies the API key.
  • The example requests a player record through getPlayer() using the package’s promise-based API.
  • The project has its own npm package and repository, separate from the newer typed API clients in this portfolio.

Project notes

Purpose

Clash Royale.js is an earlier Node.js package for working with the Clash Royale API. The repository describes it as a way to access player and clan information, and its README demonstrates authenticating before requesting a player record.

Interface

The package follows a compact CommonJS pattern: require the module, call login with an API key, and use getPlayer with a player tag. This keeps its setup distinct from the TypeScript client libraries elsewhere in the portfolio.

Project distinction

This is a developer library, not a game or a bot. The current public README is brief, so this case study stays with the package purpose and usage that it documents instead of listing unverified endpoints.